Monday, 28 November 2011
Week 6 | User Centered Design
User-Centered Design : ?
Sunday, 27 November 2011
User Centered Design

True to the word, user-centered design (UCD) is a design philosophy that approach the method of designing that revolves around the information about the user that will use the product. UCD activities consist of four phases; analysis, design, implementation and lastly, deployment. These phases are very significant in making sure the designer understand about the needs of his/her own user.
UCD makes sure that the products are to the wanting and needing of the user instead to force the user to accommodate their behaviour for the product. In other words, UCD is a tailored made design for the user, focusing on the needs of specific user
However, this will be impossible for a large target audience because it will take a very long time for the designer to try to understand the user’s experiences one by one to implement on their design. But for the user, it proves to be an advantage as they could understand the product better. UCD has both pro and cons as I stated above.
Tuesday, 22 November 2011
Graphic Design and It's Awareness

People are always unaware about the power and the influence that graphic design bring in their life. When I decided to further my study in this area, a lot of people oppose my decision as they fail to see the importance of graphic design. Well, ignorant people are like that I guess since graphic design exist in almost everything, the food that they eat, the clothes that they wear, the books that they read, the phone that they use; everything.
It’s such a shame that graphic design is underrated and people are unaware of its existence even if they see and use it every single day. Graphic design works with drawing, painting, illustration, typography, any type of images, you name it!
It’s probably impossible to make more people aware of the importance of graphic design and people couldn’t see it since it is something they had never even thought about it.
Monday, 21 November 2011
What is Graphic Design?
In the previous lecture,Mr.Razi Bedu had been invited to give a talk about Graphic Design so before I start to talk or explain what is Graphic Design I'll like to share what other people think about Graphic Design.My brother is from MMU Melaka and he's in Business Admin.I ask him what will you answer if people come to you and ask what is Graphic Design.He said, Graphic Design is something that got to do with computer and it's something like abstract kind of design with many kind of colour.Sometime he said it look a like air brush painting that most teenagers like to do on the wall.I guess People who don't really learn art they think Graphic Design is all about create something in the software and that's it.
Graphic Design is actually in common thinking is something that we use to communicate with people in non-verbal communication or form of visual communication. It's sort of like poster,typography,create a business logo,type a letter,any magazine or newspaper ads or album cover, these are all call Graphic Design.
Sunday, 20 November 2011
Week 5 | Graphic Design
Thursday, 17 November 2011
Graphic Design : ?
Wednesday, 16 November 2011
Week 5 - Graphic Design
Monday, 14 November 2011
Persuasive Power
“The customer is King
King is always right
King never bargains”
Have you ever heard the saying before? Of course you do since this is something that had been planted in every store or industry available in the world. Affordance is the quality of an object or environment which allows a person to perform an action. For me, affordance is also one of the crucial elements of target marketing that is; demographics. In a way, affordance is something that permits a person to use the interface comfortably.
An example would be, switches. How do you know how/ways to flicker the switch? You…just know, right? There’s no need of an explanation, you just do.


So, that’s the gist of how affordance works. The point of affordance is for the user to know how it works without the help of a manual.
As Ms. Edina had asked to elaborate on the affordance of robot dog in this week’s class, I’ll write what I understand of it. Without the manual, most people automatically understood that the robot dog will more or less function like a real dog but of course without the needs for it to eat or take a poo. Thus, it gives the user an impression that taking care of a robot dog would be easier than taking care a real dog.
Since it is programmed to resemble a dog (except for the food and the poo), of course it’ll also be programmed on how to play with balls.
Perceived affordance on the other hand is the perceived properties of the object that suggest how the user could use it. It is use to guide users or as I understand it ‘corner’ user into choosing what the developer want the user to click on.




